AI flow design · SaaS

AI flow design for SaaS, for features people use twice.

Most AI features get tried once and forgotten. The ones that survive sit inside a workflow the user already has and produce output the user can edit. We design for the second use.

AI features inside existing products · Prague and Dubai

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Why SaaS teams bring us in for AI flows

We start from the workflow, not the model

We look for the step in the job that is slow, repetitive, or intimidating, because that is where an AI feature earns a second use. It is rarely where the roadmap first put it.

Editable output gets kept

Output a user can adjust, partially accept, and reuse becomes their own work, and they keep using the feature. A black box with a regenerate button gets abandoned once the novelty passes.

We design the cost and the limits

Credits, quotas, what happens at zero, and what an enterprise buyer is told about the data. Skip that UX and the feature turns into support tickets.

We design the second use, not the demo

Almost every AI feature gets tried once. The design problem is the second time: whether the output was worth editing, whether it landed where the work already happens, and whether anyone remembers it is there.

An AI feature that has to be found has already lost.

So we start from where the work happens, not from where the feature would fit.

What we design in an AI feature

The surfaces that decide whether it survives its first month.

  • 01 Entry point Where the feature lives in an existing screen, so it is found without a tour.
  • 02 The empty prompt Starters, examples, and constraints, because a blank field is the single biggest drop-off in AI UX.
  • 03 Showing the work What the model used, what it assumed, and what it left alone.
  • 04 Edit and partial accept Accept a paragraph, reject a row, adjust the rest, and keep the result.
  • 05 Review and approval Who signs off before output reaches a customer, and how that sign-off is recorded.
  • 06 Failure and latency Slow, empty, refused, wrong. Each state gets a design and a way forward.
  • 07 Credits and limits Usage that is visible before it runs out, and a clear upgrade path.
  • 08 Data and trust copy What is sent, what is retained, and what is never used for training, stated on the screen itself.

Designed around how AI features actually get used

Three things we design around in every AI feature.

Pattern 01

The blank prompt is a dead end

An empty box asks the user to guess what the model can do. The features that get used open with the work already in them: the selected rows, the current document, three starting points drawn from what this user actually does.

Pattern 02

Editable output is kept, finished output is thrown away

A block of generated text with no seams gets deleted. The same content in editable parts, where one paragraph can be accepted and another rewritten, gets used. Partial acceptance is the difference between a demo and a tool.

Pattern 03

Cost and limits are part of the interface

Credits, rate limits, and slow responses are not billing details, they are screens. If a user cannot tell what an action will cost or how long it will take, they stop using the feature before they hit the limit.

From idea to launch

The workflow first, the model second.

01

Workflow read

Where the work happens today, and which step is actually worth automating.

02

Entry point

Where the feature lives, so nobody has to go looking for it.

03

Output and edit

Showing the work, partial acceptance, and what happens when the model is wrong.

04

Limits and trust

Credits, latency, failure, and the data copy, designed as screens rather than strings.

05

Ship and measure

Release, then read second-use rate rather than first-try rate.

Native
We have navigated the partnership successfully to date.

Ben Lang Founder & CEO, Native

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35 client reviews
Ben Lang
We have navigated the partnership successfully to date.
10
9
7
3
No items found.
8
replies
Native
Founder & CEO
Rachel Rosenson
I was impressed by their flexibility and willingness to adapt to our schedule even though it wasn’t always convenient.
8
4
7
4
16
No items found.
6
replies
Nexar
Product Designer
Hantz Févry
We were in constant touch with our Design Lead, and he was really a part of our team.
9
16
11
No items found.
11
replies
Stoovo
Co-Founder & CEO
Clara Chow
They’ve delivered on tight timelines even with confusing objectives, providing extremely high-quality work.
7
20
9
14
No items found.
10
replies
Piñata
Co-founder, Chief Product Officer
Sergio Sanchez
The app looks great! Thank you very much for all your hard work and your patience!!
18
10
6
7
4
No items found.
5
replies
Ultralytics
Lead Mobile Developer
Wade Murray
Great job guys, wonderful presentations and work.
17
9
11
4
No items found.
10
replies
Lima One
Digital Products and Experience
Nurit Gazit
Their high level of quality work and professionalism was impressive.
21
10
6
3
5
No items found.
6
replies
Marcel Art
Head of Product
Samantha Jollivet
They went beyond by putting in overtime hours when necessary to ensure the project's success.
23
11
4
No items found.
12
replies
Tangible Markets
Operations Coordinator
Paul Keizer
The team was very responsive and open to my feedback.
27
3
11
4
No items found.
8
replies
Investment company
President
Evgeny Blagonravov
Their speed, quality, and positive attitude really impressed us.
20
9
7
14
No items found.
17
replies
B&T lab
Founder&CEO
Sophie Lezama
UX design isn’t easy to get right but with them, we can move fast without compromising quality.
16
8
17
6
No items found.
11
replies
Spren (Elite HRV)
Innovation Director
Peter Varga
The collaboration was very lean and transparent. The work was very well structured.
3
7
14
9
6
No items found.
12
replies
Lafluence
Founder & CEO
Ben Lang
We have navigated the partnership successfully to date.
10
9
7
3
No items found.
8
replies
Native
Founder & CEO
Rachel Rosenson
I was impressed by their flexibility and willingness to adapt to our schedule even though it wasn’t always convenient.
8
4
7
4
16
No items found.
6
replies
Nexar
Product Designer
Hantz Févry
We were in constant touch with our Design Lead, and he was really a part of our team.
9
16
11
No items found.
11
replies
Stoovo
Co-Founder & CEO
Clara Chow
They’ve delivered on tight timelines even with confusing objectives, providing extremely high-quality work.
7
20
9
14
No items found.
10
replies
Piñata
Co-founder, Chief Product Officer
Sergio Sanchez
The app looks great! Thank you very much for all your hard work and your patience!!
18
10
6
7
4
No items found.
5
replies
Ultralytics
Lead Mobile Developer
Wade Murray
Great job guys, wonderful presentations and work.
17
9
11
4
No items found.
10
replies
Lima One
Digital Products and Experience
Nurit Gazit
Their high level of quality work and professionalism was impressive.
21
10
6
3
5
No items found.
6
replies
Marcel Art
Head of Product
Samantha Jollivet
They went beyond by putting in overtime hours when necessary to ensure the project's success.
23
11
4
No items found.
12
replies
Tangible Markets
Operations Coordinator
Paul Keizer
The team was very responsive and open to my feedback.
27
3
11
4
No items found.
8
replies
Investment company
President
Evgeny Blagonravov
Their speed, quality, and positive attitude really impressed us.
20
9
7
14
No items found.
17
replies
B&T lab
Founder&CEO
Sophie Lezama
UX design isn’t easy to get right but with them, we can move fast without compromising quality.
16
8
17
6
No items found.
11
replies
Spren (Elite HRV)
Innovation Director
Peter Varga
The collaboration was very lean and transparent. The work was very well structured.
3
7
14
9
6
No items found.
12
replies
Lafluence
Founder & CEO

See what this would look like on your product.

Send the product and the deadline. You get a reply within 24 hours with the closest cases, a timeline and an estimate.

We reply within 24 hours, with cases and an estimate.

Questions?

Where should an AI feature live in an existing SaaS product?

Inside the step it improves. If the slow part of the job is drafting a report, the feature belongs in the report editor, on the empty state, with a starter. A separate AI tab gets one visit out of curiosity and rarely a second.

How do you stop an AI feature from feeling like a gimmick?

Make the output editable in pieces, show what it was based on, and design the moment it is wrong. Edited output becomes the user’s own work, so the feature gets kept. A wrong answer with a clear way forward keeps the user’s trust.

Do you design pricing and usage limits for AI features?

Yes, and it matters more than teams expect. Credits that stay invisible until they run out generate support tickets. An upgrade prompt at the moment of failure reads as a trap. We make usage visible before it is spent and keep the upgrade path simple.

Can you help decide whether to build the feature at all?

Yes, and sometimes the answer is no. If the step is already fast and cheap, adding a model only adds latency and doubt. We say that in week one, before you build a feature you would quietly remove in a quarter.

How do you know whether the AI feature worked?

We agree the numbers before the work starts, and the one that matters is second use: how many people who tried it once came back. First-try rates flatter every AI feature ever shipped. We also watch edit rate, partial acceptance, and how often people hit a limit they did not expect.

Can you design it so we can change models later?

Yes. We keep the interface honest about what it is doing — showing the work, the sources, the confidence — rather than tying the screens to one provider’s behavior. Swapping the model then changes quality, not the whole design.

Tell us what you are shipping.

Send the product and the deadline. You get a reply within 24 hours with the closest cases, a timeline and an estimate.

We reply within 24 hours, with cases and an estimate.

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